Rigging is my second specialism for this year. That is my first attempt, I have not done any rigging before. My plan was to learn rigging rules, combine it with my modelling and touch a bit of scripting in MEL. I don't think I can squeeze in scripting into this year schedule. So far my research was based on a Digital Tutor's courses: Basic Rigging and Introduction to Rigging in Maya and 'MEL Scripting a Character Rig in Maya: Modeling and Animation Controls' by Chris Maraffi. To make whole process more familiar I have decided to make a basic rig, check with Carla (director of Without a Soul) and add required elements if needed. Here you can find recorded progress:
1. Drawing a skeleton
2. Parenting and mirroring
2. Foot/Leg rig
3. Spine Controls
4. Arm/Hand Rig
5. Eyes/Brow rig
6. Global control
7. Skin Bind
8. Weight painting
9. Tests
1. Drawing a skeleton
2. Parenting and mirroring
2. Foot/Leg rig
3. Spine Controls
4. Arm/Hand Rig
5. Eyes/Brow rig
6. Global control
7. Skin Bind
8. Weight painting
9. Tests
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