Friday, 23 November 2012

Rigging for 'Without a Soul'

Rigging is my second specialism for this year. That is my first attempt, I have not done any rigging before.  My plan was to learn rigging rules, combine it with my modelling  and touch  a bit of scripting in MEL. I don't think I can squeeze in scripting into this year schedule. So far my research  was based on a  Digital Tutor's courses: Basic Rigging and Introduction to Rigging in Maya  and 'MEL Scripting a Character Rig in Maya: Modeling and Animation Controls' by Chris Maraffi. To make whole process more familiar I have decided to make a basic rig, check with Carla (director  of Without a Soul) and add required elements if needed.   Here you can find recorded progress:

1. Drawing a skeleton



 2. Parenting and mirroring 




 2. Foot/Leg rig 






 




 






3. Spine Controls 

 















4. Arm/Hand Rig






















5. Eyes/Brow rig











 6. Global control









 7. Skin Bind





 8. Weight painting








 















 9. Tests








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